Race Management 101

An Introductory Course in Race Committee Duty

Valley Sailing Association

Original Seminar Presented on May 22, 2004

Fifth Edition

March 28, 2008

Prepared by Greg Polanik

 

 

Click here to view or print the Illustrations (PDF)

Click here for a Printable Version of the Race Management 101 (PDF)


I. INTRODUCTION

 

A. REASONS TO LEARN PROPER RC PROCEDURE

 

Required

       Racers required to do RC duty

Respect

       Racers invest a lot of time and money in racing

Fairness

       Improperly run races are not a fair test of sailing skill

Learn To Race

       Learn proper race procedures

Safety

       No accidents at VSA

Fun

       On a boat in the Mississippi River, watching racing, learning racing by observing

 

B. THIS CLASS WILL THE COVER BASICS

 

Enough to run Sunday, Wednesday and Cabin Boat Races

Introduction to what is needed at our major regattas

What you can expect to see at regattas at other clubs

 

C. DEFINITIONS

 

RC:                               Race committee

PRO:                           Principal Race Office

One-Design Racing:    Boats of a particular class race head to head

Handicap Racing:           Different types of boats race using corrected times

 

D. BASIC RACE COURSE

 

Tests skills of Boat Handling, Strategy & Tactics

Start

       Any part of boat crosses starting line after starting signal

       Entire boat does not have to cross the line to start

       Starting sequence used because boats must keep moving

Course

       Around marks

       Marks left on one prescribed side of boat

Finish

       Any part of boat crosses finish line

       Entire boat does not have to cross the line to finish

Scoring

       One Design - Order

       Handicap - Elapsed Time

Number of Races on Sunday

       First 2 races are official

       Any other races are for fun

              Skippers are encourages to give the tiller to a crew member to train new sailors

Schedule

       Sunday races, One-Design and Handicap, warning signal at 13:30

       Sunday Cabin Boat races, Handicap, warning signal at 13:40

       Wednesday races, Handicap, warning signal at 18:00 (varies with season)

 

 

II. BASIC RC INFORMATION

 

A. TYPES OF RACE COURSES

 

Triangle  (Δ)

       1 or 2 times around, not often more

Windward - Leeward  (WL)

       1 or 2 times around, not often more

Gold Cup Modified (Triangle + Windward-Leeward)  (GC)

Port vs. Starboard Rounding

       Defined by which side of the boat a mark is left on

       Use Port if at all possible

Starting Line - Finish Line

       Set between Leeward and Windward Marks, closer to Leeward Mark

       Typically Start and Finish to Windward

String Theory  (Rule 28.1)

       Start, Round Marks in proper order and on proper side, Finish - so that a string tracing    
your wake and pulled taught, passes each mark on required side and touches each       
rounding mark.  Course errors may be corrected before finishing.

Comparison

       Test skills on different points of sail

       Triangle  (Δ)

               Was most common in the past

               Good speed on reaches, but difficult to pass boats on reaches

              Works well in open locations

              Should be set up with correct angles for spinnaker flying

               Right Triangle - 45d 90d 45d

              Equilateral Triangle - 60d 60d 60d

Windward - Leeward  (WL)

              Becoming more common

              Leeward more tactical than reach

              Uncomfortable in summer heat

              Possible in restricted areas

       Gold Cup Modified  (GC)

               Tests all points of sail

              Longer

               Need ideal location

       Course Length / Number of Times Around

               Time available

               Area available

               Wind speed

                      Shorter if very light or very heavy wind

              Weather conditions

                      Pleasant, Hot, Cold, Rain

               Many short legs - more tactical

               Few long legs - test of boat speed

Other Options

       Leeward finish (WL or GC)

       Start / Finish Line set to Leeward of Leeward Mark  (Leeward Finish)

       Separate Start & Finish Lines

              Starting Line set to Leeward of Leeward Mark

               Finish Line set to Windward of Windward Mark

       Offset Windward Mark

               For large fleets, WL or GC

       Leeward Gate

               For large fleets

       Fixed Marks

              Course Board lists order and side of rounding

 

B. IDEAL RACE COMMITTEE  (According to USSA)

 

       PRO:                            In charge, assigns tasks to committee

       Boat Operator:              Drives committee boat

       Mark Setter:                   Sets marks

       Timer:                           Counts down time at start

       Signaler:                Signals with flags

       Sounder:               Produces gun/horn sounds

       Line Sighter:                  Sights line at start and finish

       Recorder:                      Records boats starting and finishing

       Wind Reader:          Notes wind direction and speed

       Scorer:                          Tabulates scores

       Safety Boat Driver:       Drives Safety Boat

 

       We rarely have that many people for Sunday / Wednesday Races

               Each person must do multiple tasks

 

 

III. PROCEDURES

 

A. PREPARATION

 

Check Equipment

       Gas on Committee Boat

       Marks inflated, anchor lines secure

Load Equipment on to Committee Boat

       Marks

       RC Equipment

Check Flags

       Hoist Orange Flag to top of Mast;  Check for Orange Flag on Starting Pin

       Check that other flags are ready

Check Safety Equipment

       PFDs

       Fire Extinguisher

       Anchor

Cast Off

Harbor Warning

       When leaving mouth of harbor, Hoist Blue Flag, 1 Long Horn Sound

       Approximately 30 minutes before starting sequence begins

Timing

       Leave the harbor in time to set the course and have the first race warning signal on time

       Set the course after the Harbor Warning if you are experienced and can do it, or

Set the (partial) course and come back to give the Harbor Warning, if you need more time

 

B. SETTING THE COURSE

 

Check Wind

       Best in middle of river for correct wind reading

       Use Orange Flag, Blue Flag, hand held flag and Telltales to judge the wind

       Wind Direction

               Fairly Constant

              Oscillating:  Shifts back and forth

              Persistent Shift:  Shifts in one direction

       Speed

Check River Conditions

       Depth

       Waves

       Traffic

Design Best Possible Course

       For the wind, water and weather conditions

       Avoid tight reaches for spinnaker boats

       For the commercial traffic conditions

       For the available time

              Minimum 2 races

Set Marks

       Proper Mark setting technique

               Driver motors upwind to location of mark

                      Be ready to kill motor if crew falls in

               Mark Setter moves mark to foredeck, clears line, holds anchor

               Move slowly upwind from spot to allow for scope of anchor line

               As boat slows to stop, mark setter on foredeck lowers anchor

              Check depth as anchor line hits bottom

              Adjust length of anchor lines for proper scope for the depth

                      Too long and it can snag centerboards / rudders / keels

                      Too short and it will not hold

               If water is too deep for proper scope, move in to shallower water

               If water is too shallow for length of line, tie it shorter

               Feed out line as boat begins to drift downwind

                      Power in reverse if current is preventing proper drift of boat

              Throw mark in

              Power away from mark and line (reverse best to start with)

               Verify anchor is holding

       Leeward

               Use landmarks viewed from middle of course

       Windward

              Directly upwind from leeward, use landmarks, check at mid river

       Gybe

               Go to point halfway between windward and leeward

               Turn 90 degrees

              Motor until proper triangle shape is formed

       Starting Pin

              Upwind of Leeward Mark, 1/4 - 1/3 of the way from Leeward to Windward Marks

       Anchor Committee Boat

              Starting / Finish Line is a line between the Starting Pin and Committee Boat Mast

                      Orange Flags should be on mast and pin, and should always stay there

Starting line ideal length 1 to 1 1/2 times the total length of boats starting together

                      If only a few boats, Line should be 5 - 8 boat lengths minimum

                      Longer Line if conditions of wind and current warrant

                             Starting against current, or if there is a strong cross current

               Drop anchor line upwind of location you want committee boat at

                      Drift back and cleat anchor line

                      Square starting line by adjusting anchor line

              Watch as boats check line to see if it is square, adjust if necessary

Monitor Wind Direction

Reset Marks

       Only if really necessary

       Don’t waste too much time, we’re here to race

 

C. PRIOR TO THE START

 

Double Check that Flags are hoisted

       Orange should always be on Mast (Defines Start / Finish Line)

       Blue (denotes that RC is On-Station at Finish Line)

Fill out Score Sheet

       Date

       Name of PRO and Race Committee

       Wind Velocity & Direction

       Time of First Start

              Important for handicap racing or if wind might die before races are complete

Post Course on Course Board

              Course may change until Warning Signal, at which time it is Official

       First symbol:          Course Type  (Δ, WL, GC)

Second Symbol:        Number of times around the Course

               Third Symbol:  Side on which the Marks are to be left  (P = Port,  S = Starboard)

              Fourth Symbol:       Approximate location of the Windward Mark within the Race Area

(Refer to Attachment A for Letter Designations of the zones in the Race Area)

Decide if Personal Buoyancy Devices will be required to be worn

               Hoist “Y” Flag

Record All the Boats Sailing in Area of Starting Line

       List by class, sail number and skipper’s name

Boats who intend to race should sail by stern of RC boat, on starboard tack, and hail their sail  
number to RC before starting sequence begins

Late Boats

       Wait for boats if they are held up

              Barge, Dying wind

               Our races are ‘informal’, so be tolerant

       Do not wait for very late boats

               Boats in harbor making repairs

               Boats who are out cruising

               Boats who clearly are being inconsiderate

               Boats are responsible for being on time

 

D. STARTING

 

Procedures

       Flags are the Official Signals

       Horns are to draw attention to Flags

Example for 2 person RC during starting sequence

       PRO:       Timer, Sounder, Line Sighter

       Crew:       Signaler

No verbal communication with racers

       Flags are the official signals, visible to all racers

       Verbal communications can be protested

       Our races are informal, so OK to help inexperienced sailors between races

Starting Sequence Using VSA flags

       Our Multi-Class Warning Flag is White

       Our 6 minute signal is a Courtesy Signal to get the attention of the boats, it is Not Official

 

       Flag Signal              Sound                    Time To Start       Meaning____________________

       Blue Down             1 Long Horn            6 +/- minutes           1 Minute to Warning - unofficial

       White Up               1 Horn                     5 minutes              Warning

       'P' Flag Up          1 Horn                     4 minutes              Preparatory

       'P' Flag Down     1 Long Horn            1 minute                 1 Minute to Start

       White Down             1 Horn                     0 minutes               Start

 

Timing

       Start the Elapsed Time stopwatch, for timing Handicap Races, at the Start

 

Note:       Racing Rules are in effect when boats are sailing in or near the racing area

Boats are Racing from the Preparatory Signal until they clear the finish area

              Violations can only be protested when boats are Racing

Multiple Starts / Signals

       Sunday races with typical numbers of one-design and handicap boats

               One start for all classes

               White Warning Flag, no special signals

       Sunday races with typical numbers of one-design and handicap boats, plus cabin boats

               First Start - All One Design and Handicap classes together

              Second Start - Cabin Boats

               Cabin Boat Warning Flag is hoisted 5 minutes after the one-design Start

               White Warning Flag, no special signals

Regattas and Sunday races with many one-design boats plus cabin boats

              Separate starts for each One Design and Handicap class if many in each class, or

              Separate starts for classes with many boats, the rest start together as Miscellaneous

                      Miscellaneous Class includes all classes without their own start

               Last Start - Cabin Boats

               Order of starts is usually signaled on a special sign board on the RC boat, but

It could be signaled with separate Class Flags as Warning Signals for each Class

It could be signaled by Class Flags in descending order on the Mast

It could be noted in the Sailing Instructions, or be given as a verbal instruction

Recalls

       Boats with any part of boat or crew, in their normal position, over the starting line at start

               are “OCS” - On Course Side

       Individual Recall

               If a small number of identified boats are OCS

               “X” Flag, with 1 Horn signal

               Hail OCS Boats:       Call out OCS sail numbers (megaphone)

              Individual boats are responsible for determining if they started correctly

               Drop “X” Flag when all OCS boats start properly, or after 4 minutes  (no horn)

               Score boats not starting properly as OCS

       General Recall

               If many boats are OCS

               If several OCS Boats are unidentified

               “First Substitute” Flag, with 2 Horn signals

               Drop “First Substitute” Flag, with 1 Horn signal 1 minute before new Warning signal

Score boats which do not start “DNS”

Boats not starting and boats not finishing a previous race should stay out of starting area

Postpone

       Because of RC Error, Barge Traffic, Major Wind Shift, Missing Mark

       “AP” Flag, with 2 Horn signals

       Drop “AP” Flag, with 1 Horn signal, 1 minute before new Warning signal

Hoist the Blue Flag after the Start

       Blue Flag denotes that RC is On-Station at Finish Line

       Hoist after all boats have started properly, or

       Hoist 4 minutes after the Start if "X" Flag was flown

Common Errors

       Understaffed RC boat, horn blown on time, flags late

               Give priority to flags, get crew to help

       Unfamiliar with how to quickly raise/drop flags

              Practice raising/dropping flags before the start

       Timing of flags off due to distracted RC members

               Pay attention, avoid distractions, do not talk to boats

       Timing of flags off due to error with operation of timer

               Buy a watch/timer, learn to use it

       Flags Raised or Dropped at an incorrect time

               Learn the Sequence

       Race starts just as barge is entering race area

              Postpone

       Postpone, and restart sequence if there is an error

Official Flags according to USSA

       Standard Warning Flag:        Class Flag

       Standard Preparatory flag:         “P”

       Alternate Preparatory Flags:      “I” - Rule 30.1  ‘Round-an-End Rule’  in effect

                                                           “Z” - Rule 30.2  ‘20% Penalty Rule’  in effect

                                                           "Z" and "I" together - Rule 30.1 and Rule 30.2

                                                           Black - Rule 30.3  ‘Black Flag Rule’  in effect

Variations on Start

       Multiple Starts with several classes in each

               All Dinghies together, all Cats together, all Keelboats together

       Timing of Multiple Starts

               Next warning flag hoisted as previous class starts

                      Fast, gets subsequent races going more quickly, but difficult

               Next warning flag hoisted a fixed time after the previous class starts

                      1 minute or 5 minutes

                      More time for RC and boats to prepare, easier, but takes more time

       Closed Start / Finish Line

               Must be noted in Sailing Instructions if used

               Only boats preparing to start, starting and finishing may cross the line

               Boats crossing at other times are disqualified “DSQ”

       Different courses for different classes

               2 Windward Marks (different length windward legs)

                      If boats speeds vary

               Gybe marks at different angles

                      Dinghies vs. Cats

              Different number of times around course

                      If boats speeds vary

 

E. RACING

 

Check the Course

       Watch how boats round the course to see if it’s set up correctly

               Is the Starting Line perpendicular to the wind

               Is Windward Leg directly upwind

               Can spinnakers be flown on the Reaches

               Is the Leeward Leg directly downwind

               Is the Windward Mark in the wind shadow of shore

       Watch for a major wind shift

Changing the Course While Boats are Racing On It

       Change Direction of a Leg by Moving a Mark  (if there is a major wind shift)

               At mark that begins the changed leg, Display “C” Flag with Multiple Horns Sounds,

and information on the new direction, (compass bearing to new mark, or; red or
green flag)  Before any boats get there

       Shorten or Lengthen Leg by Moving a Mark  (if there is a major change in wing strength)

At mark that begins the changed leg, Display “C” Flag with Multiple Horns Sounds,
and ‘+’ or ‘-’ sign, Before any boat gets there

       Shorten course  (to allow more races to be sailed, if wind has become light)

               Finish at a Rounding Mark, Between the Mark and any Race Committee boat

At new Finish, Display “S” Flag with 2 Horn Sounds as first boat approaches

Display Orange Flag on the boat defining the new Finish Line

Changing the Course To Prepare For The Next Race

       Move a Mark after all boats have rounded it, but before they finish

               If you can time it correctly

              Can do without having to signal out on the course

               Be sure you can get back On-Station at Finish Line in time

Abandoning the Race

Because of RC Error, Foul Weather, Lightning, Insufficient Wind, Unlikely to have
finishers within Time Limit, Time Limit Exceeded, Missing Mark, Barge Traffic makes
racing unfair, Sunset

       “N” Flag, 3 Horn Signals

       Drop “N” Flag, 1 Horn Signal, 1 minute before new Warning

Safety

       Watch for capsizes, especially in heavy air

       Watch for boats in the channel if the wind dies

       Help if needed

              Especially if they are in the channel

Flag

       If the RC boat moves off-station to change the course, drop the Blue Flag

Hoist Blue Flag (RC is On-Station at Finish) after any course changes are made, and you
are back in position at the Finish Line, ready to record finishes

 

F. THINGS THAT CAN GO WRONG

 

A mark moves because the anchor slips or a boat snags it

       If there is time during the race, reset it

       Replace the Mark with a boat flying the “M” Flag, with Repetitive Horn Sounds

       If it moves a lot and racers are affected, Abandon the race

 

G. FINISHING

 

Flags

       Orange Flag on Mast (Defines Start / Finish Line) Always Stays Up

       Orange Flag on Pin (Defines Start / Finish Line)

       Blue Flag (RC is On-Station at Finish)

Finishing

       Any part of boat or crew, in it’s normal position, crosses the line

       Not necessary for the entire boat to cross fully

Signals

               Horn for first boat in each class as she finishes

                      Hail her sail number (megaphone)

               Hail ‘Mark’ for all other boats as they finish (megaphone)

                      Hail sail numbers (megaphone)

       Note:  Boats are officially Racing until they finish and leave the starting area

Time Limits

       No boats round windward mark within a fixed time, the race is Abandoned  (45 minutes)

       No boats finish within a fixed time, the race is Abandoned  (90 minutes)

       Some boats do not finish within a fixed time after the first boat finishes (45 minutes)

Boats exceeding this time limit will be scored DNF

The Race Committee Committee may change this so that boats exceeding this time
limit will be scored in-place or scored the number of finishers plus 1

       The Race Committee Committee may further define the Time Limits

Variations on Finish

       Different Start / Finish Lines

               Move line upwind during race

               For longer last leg or to finish the last race near the Club

               Finish line should be shorter than Starting Line, 5 to 8 Boat Lengths Long

       If RC is not at the line  (Rescuing a boat, Leading a Barge, Moving a Mark)

Finish close aboard the pin, across a line perpendicular to the last leg, and leaving the
pin on the side which the course board indicated the Marks were to be left

               Boat records her own Position or Time, and reports it later to the RC

Scoring

       One-Design

              Record Order only, within each class, not the elapsed time

       Handicap

              Record Elapsed Time from the Start

If a boat gets an 'Alphabet' Score (see 'Other Scores'), still note order or time of finish

               In case the 'Alphabet' Score is later thrown out

       Other ('Alphabet') Scores

               DNS:       Did Not Start  (was in starting area, did not start)

               DNC:       Did Not Compete  (for boats registered at a regatta who don't sail)

               OCS:       On Course Side

               DNF:       Did Not Finish

               DSQ:       Disqualified

               RAF:       Retired After Finishing

               FIP:        Finished in Place  (with position)

       Score All Boats

               All boats listed on score sheet should have a score

               Leave no blank scores for any boats listed on score sheet

       Boats which have finished should leave the starting area

       Note Protests

              Racers should hail RC as soon as possible after the race, without disturbing them

              Racers should fill out protest sheets and turn them in to the RC after the races

               The Race Committee can file a protest if it witnesses the infraction

The RC can score a boat appropriately for not starting or finishing correctly
(such as DNS, OCS or DNF), it can score a boat RAF if that boat informs the
RC that it has Retired, but it cannot score a boat DSQ.  Only the
Protest Committee can, after a Protest Hearing

               Note protest on the score sheet

       If a boat is protested, still note order or time of finish

                      Filing a protest does not automatically give the protested boat a DSQ score

Turn Protest Sheets over to Protest Committee after the races

       RC Actions Report

              Explain reasons for such things as:

Abandoning a Race, Shortening Course, 'Alphabet' Scores, Protests by RC

Scoring Systems  (to be done later by the Scorer)

       Sunday / Wednesday Races:  High Point System

               Each boat gets 1 point for starting, plus

               Each boat gets 1 point for each boat she beats, plus

               First Place boat gets an additional 1/4 points

               DNS:       0

               DNC:       0

               OCS:       0

               DNF:       1

               DSQ:       0

               RAF:       0

               FIP:        same as their normal score

       Regattas:  Low Point System

               First Place      1 point

              Others           Score = Finishing Position

               DNS:               1 point more than the number of boats entered

               DNC:               1 point more than the number of boats entered

               OCS:               1 point more than the number of boats entered

               DNF:               1 point more than the number of boats entered

               DSQ:               1 point more than the number of boats entered

               RAF:               1 point more than the number of boats entered

               FIP:                same as their normal score

 

H. OTHER SIGNALS

 

Race Postponed, No More Races today             “AP” over “A” Flags, 2 Horn Signals

Race Postponed, Further Signals Ashore           “AP” over “H” Flags, 2 Horn Signals

Races Abandoned, No More Races today       “N” over “A” Flags, 3 Horn Signals

Races Abandoned, Further Signals Ashore    “N” over “H” Flags, 3 Horn Signals

 

I. AFTER THE RACES

 

Pick up all the marks

Be sure all boats are accounted for

                      In the harbor

                      Sailing toward the harbor

                      Out for a cruise or practice

Tie the Committee Boat to the seawall

       Stow equipment which stays on the boat

       Lower all flags

Return the Committee Box to the Closet

Put the marks back in the Clubhouse, with anchor lines neatly coiled

Collect any Protest Sheets

       VSA will set up a Protest procedure

Put the score sheet in the envelope in the closet, or give it to the Scorer if he is there

 

 

IV. SPECIFICS FOR VSA

 

A. TOW BOAT SAFETY

 

The new VSA Barge Safety Rule is posted on our Web Site

       Become familiar with this rule

When possible, lead the tow through the course with a Safety Boat

Lead at a distance of 1200 feet (400 yards), staying on the side from which the boats are
approaching

       This distance my be adjusted by the RC if the conditions so warrant

       Boats crossing between Safety Boat and Tow are scored DSQ, with no appeal

       In case of motor failure on the Safety Boat, stay to the side of the path of the Tow

Without Safety Boat, Racers must judge the distance

Racers are not allowed to cross in front of the Tow by less than 1200 feet (400 yards)

       Boats crossing too close to the Tow are scored DSQ, with no appeal

Be ready to provide assistance if the wind dies while a boat is crossing, or if a boat capsizes or

       is otherwise disabled

The Barge Safety Rule allows boats to continue racing, under specified conditions, after
accepting assistance.

Please enforce this rule!

 

B. SETTING COURSES ON THE RIVER

 

Sunday and Wednesday Races

       Wednesday evening race courses are often set fairly short, due to sunset

       Sunday race courses should be as long as practical, do not set unnecessarily short courses

Channel

       No marks in the channel

       Keep the course out of the channel if there is a lot of commercial traffic

Shoals

       Do not set marks in less than 6’ of water

Wind Shadow

       North wind - Keep marks away from bluffs

       South wind - Keep marks away from both shores, especially in light air

Light Wind

       Keep the course out of the channel if possible

       Avoid setting marks down river

Heavy Air

       Keep the course out of the channel if possible

       Avoid setting marks down river

Strong Current

       Avoid setting marks down river

       Double check anchors

       Longer Starting line if starting upriver or across river

Shifting Wind

       Oscillating Wind

               Try to set windward mark at average wind direction

       Persistent Shift

               May need to reset between races

Examples of Typical Situations

       Set the best possible course for the given conditions

               Look over the river and try to superimpose an ideal course

              Adjust the ideal course to fit the river

 

C. RC EQUIPMENT

 

Committee Boat

       Checking Gas, Mixing Oil, Changing Gas Tanks, Starting, Operation, Docking

RC Equipment

       Score Sheets, Pen, Megaphone, Flags, Course Signs, Timer, Wind Gauge, Radio

 

D. RESOURCES

 

Valley Sailing Association

www.valleysailing.org

US Sailing Association

www.ussailing.org

The Racing Rules Of Sailing

www.ussailing.org/rules